MADT 201 Self-Directed Game Project November 22

First thing coded today! Yippee! This is when the Jr Programmer tutorials have come in clutch haha. The asset I’m using for the player came with a movement script, but I wanted to write my own. I’ve left the idle animation though because I thought it was cute and would be nice at the end when the player found out it was a dog.

But this is really helpful in these early stages because as I set up the rooms I’ll be able to immediately test them as the player.

Other than that, I got to work on doing the lighting for each of the rooms. This really does change the atmosphere so nicely, I’m itching to get audio in this project! I also went and worked on the mirror for the end room, which was a ton of fun to work through! I think this also gave me a good oppurtunity to understand a lot about unity assets; changing/making material, colliders, cameras. I Mainly used this video for reference:

Hello Dog!

Next is to get better bearings on these rooms.