First thing coded today! Yippee! This is when the Jr Programmer tutorials have come in clutch haha. The asset I’m using for the player came with a movement script, but I wanted to write my own. I’ve left the idle animation though because I thought it was cute and would be nice at the end when the player found out it was a dog.


But this is really helpful in these early stages because as I set up the rooms I’ll be able to immediately test them as the player.
Other than that, I got to work on doing the lighting for each of the rooms. This really does change the atmosphere so nicely, I’m itching to get audio in this project! I also went and worked on the mirror for the end room, which was a ton of fun to work through! I think this also gave me a good oppurtunity to understand a lot about unity assets; changing/making material, colliders, cameras. I Mainly used this video for reference:

Hello Dog!
Next is to get better bearings on these rooms.